Files
NFLmusic/nflmusic/theme_language.py
2025-01-23 16:47:37 +08:00

61 lines
1.4 KiB
Python

themename = {
"简体中文": {
"颗粒": "alt",
"白云": "yeti",
"冷静": "superhero",
"黑夜": "darkly",
"光泽": "xpnative",
"圆润": "vista",
"魔法": "cyborg",
"默认": "default",
"圣洁": "litera",
"宇宙": "solar",
"微醺": "journal",
"海洋": "lumen",
"直率": "flatly",
"热烈": "united",
"黯淡": "clam",
"玄幻": "pulse",
"天空": "morph",
"方块": "winnative",
"缤纷": "cosmo",
"自然": "minty",
"砂岩": "sandstone",
"经典": "classic"
},
"English(US)": {
"Alt": "alt",
"Cloud": "yeti",
"Calm": "superhero",
"Dark": "darkly",
"Xpnative": "xpnative",
"Round": "vista",
"Magic": "cyborg",
"Default": "default",
"Light": "litera",
"Universe": "solar",
"Wine": "journal",
"Ocean": "lumen",
"Direct": "flatly",
"Hot": "united",
"Dim": "clam",
"Fantasy": "pulse",
"Sky": "morph",
"Blocks": "winnative",
"Colorful": "cosmo",
"Nature": "minty",
"Sandstone": "sandstone",
"Classic": "classic"
}
}
def get(lang):
return themename[lang]
def catch(lang, key):
for find in themename[lang].keys():
if key == themename[lang][find]:
return find